![]() ![]() Sakurai knows that Ultimate is Nintendo's mainstream game, and has an enthusiastic player base that he doesn't want to disappoint, believing that achieving that goal should satisfy his fans. Sakurai also wanted to tweak the character's abilities to speed up the game, but didn't want to keep players unfamiliar with the series away. With the resurrection of Bandai and Sora, it just got easier. This also significantly increases development costs. But he knew this would be a difficult problem for both development and licensing. Sakurai sought to include all the characters from the previous game so as not to disappoint the fans. For Switch was the last request made by Nintendo President Satoru Iwata before Iwata died in 2015, forcing Sakurai to make the game the best possible product. Haten also assisted in the development of certain elements.Īccording to Mr. The development period was shorter than the previous elements of the series. The game's plans continued until December 2015, when DLC was developing the 3DS and Wii U and completed them after completion. games, teams weren't formed from scratch, reducing preparation time. ![]() Nintendo Switch is Wii U, Nintendo Switch is Wii U, and series creator Masahiro Sakurai is back as a game director. Ultimate was developed by NAMCO BANDAI Studios and Sora Co., Ltd., the same studio that developed Super Smash Bros. ![]()
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